Darkness
(Darko)

 

Immortal Darkness roams his realm, the abyss. He is known for his need to
devour souls lest he himself be devoured by the infinite abyss.

Holds:
darkness

Pops:
Collar of Abyssal Solitude (may pop 2 or even 3)

Bring: 1 thief (tank), 3-4 paradox mages
Weapons: Any
Tunnel: None
Status: Aggressive
Mob Align:  
IP check:  
Spell: Paradox Flux / Quantum Spike


Spells for tank: basics, shadowform, dragonskin, protection, true sight
Spells for others: basics, shadowform, dragonskin, protection, true sight
Elemental shields: unknown

 

 

 

Directions:
In Seth's Fortress, past the Chaos Maze. Darko wanders in the Abyss and he's wizinvis, so you too must wander around until he attacks.

Notes:
Thieves might be better for Darko in terms of doing damage, but his circle prog hurts a lot, so it's probably best to go with mages. Don't quit in the Abyss (you'll get sent back to Onyx). Darko gouges. Switch your styles around during combat to switch tanks, usually you can tank twice before things start scrapping. Try to keep everyone in aggressive style or Darko may force them to flee.