Gealcath
Shading your eyes and peering into the blinding light, you
can almost
make out the huge form of this beast. Every scale on the monster's
massive body seems to reflect and refract the light from the bright
aura which surrounds it, and spray it across the room a hundredfold
times in brilliance.
Holds:
the
DragonOrb of Gealcath
Pops:
Shaft of Light
Bring: | 1
tank, 1-3 hitters |
Weapons: | Any but piercing |
Tunnel: | Four + mob |
Status: | Non-aggressive |
Mob Align: | Devout |
IP check: | Two |
Spell: |
Spells for tank: | basics, eldritch sphere, demonskin, dragonskin, grounding |
Spells for others: | basics, grounding |
Elemental shields: | none |
Directions:
Get to Dunhill Dumesnes ( nw, 2w, 4n, e, look painting,
open n, 2n, 57w, ne ). To get to Gealcath, you need two keys from
the area.
Gold key:
Get this one from Cernunnos.
Grey key:
Steal it from the piper.
Then go back to the great oak and walk all north, open altar, d, unlock w, open w, w, all nw, unlock nw, open nw, all nw, all north, w.
Notes:
You can't get more than four people
into the room while he's alive, because if you quit in there he boots you out. His lightning
blast is an area attack which hurts a bit so chars other than the tank might
need to bring heals. Aside from the align issues, if you use an evil tank Gealcath will cast dispel evil on you. You're trapped in a norecall area, so you must say
I yield to you to Gealcath, he will trans you back to DH (and damage
you 100hp and one piece of eq).