Sage of the Mountain
(Sage)
This is the wise old sage. For many years
he has lived on this mountain,
gaining knowledge of everything possible. In his youth people would
ask him what their future would hold, but in his retirement he
dislikes visitors.
Holds:
Holy
Cloak of Power
Mace of Goodness
Bring: | 4+ hitters, the more the better |
Weapons: | Non-magic |
Tunnel: | None |
Status: | Non-aggressive |
Mob Align: | Devout |
IP check: | One is said to reduce teleporting |
Spell: |
Spells for tank: | basics |
Spells for others: | basics |
Elemental shields: | fire, shock |
Directions:
The Sage repops in Kontaur, in the room of the Sage. If you have a mage, portal
n'chete and head s, e, u, e, n, e, s, e, 2s, pick/open
s, w, s to the strange room. If you have to walk, go to Kontaur ( 26w,
5s ) then it's 4s, d, s, 3w, s, 2e, 3s, e, -
DT to the east here - 4s,
e, 2s, pick/open s, w, s to get the the strange room. Either wait to
be transed or examine wall, then open
d, d, 2s and you're there. He teleports and wanders, so if someone's
disturbed him before you get there, then good luck finding him. It seems that
teleport only moves you within a single geo now, so if he's not in Kontaur then
either give up or start trying the other areas in the Forest of Tears geo: Forest
of Tears, Abishai's Morgue, Bartok Grove, Lake of Tich'Pyga,
Old Thalos, Shattered Refuge, the Graveyard, the Shire, Tree of Life, Canopy, the Sewer and
the Underworld (give up before this one). Remember that sometimes you can see
a mob on 'where' but can't track them and vice versa.
Notes:
Once he's attacked, Sage teleports pretty quickly, so bring as many hitters
as you can (well, up to eight, obviously) to increase the chances of you killing
him before he gets away.