Sage of the Mountain
(Sage)

 

This is the wise old sage. For many years he has lived on this mountain,
gaining knowledge of everything possible. In his youth people would
ask him what their future would hold, but in his retirement he
dislikes visitors.

Holds:
Holy Cloak of Power
Mace of Goodness

Bring: 4+ hitters, the more the better
Weapons: Non-magic
Tunnel: None
Status: Non-aggressive
Mob Align: Devout
IP check: One is said to reduce teleporting
Spell:  


Spells for tank: basics
Spells for others: basics
Elemental shields: fire, shock






Directions:

The Sage repops in Kontaur, in the room of the Sage. If you have a mage, portal n'chete and head s, e, u, e, n, e, s, e, 2s, pick/open s, w, s to the strange room. If you have to walk, go to Kontaur ( 26w, 5s ) then it's 4s, d, s, 3w, s, 2e, 3s, e, - DT to the east here - 4s, e, 2s, pick/open s, w, s to get the the strange room. Either wait to be transed or examine wall, then open d, d, 2s and you're there. He teleports and wanders, so if someone's disturbed him before you get there, then good luck finding him. It seems that teleport only moves you within a single geo now, so if he's not in Kontaur then either give up or start trying the other areas in the Forest of Tears geo: Forest of Tears, Abishai's Morgue, Bartok Grove, Lake of Tich'Pyga, Old Thalos, Shattered Refuge, the Graveyard, the Shire, Tree of Life, Canopy, the Sewer and the Underworld (give up before this one). Remember that sometimes you can see a mob on 'where' but can't track them and vice versa.

Notes:
Once he's attacked, Sage teleports pretty quickly, so bring as many hitters as you can (well, up to eight, obviously) to increase the chances of you killing him before he gets away.